Where to find save file. Report Broken Link. You can also mail us at :- [email protected]. User Rating: 4. December 14, Last Updated: December 14, 71 , Related Articles. The Promise [v0. Fashion Business [Ep. Prince of Suburbia [v0. Threshold Road [v0. Dogma] November 14, Check it please. Is there anything special I have to with the Mega download? Whats the difference between compressed and uncompressed except for the size? I downloaded the file from Android and it keep saying there a problem in the parcel package.
Hi When will the compressed version 0. I have a problem with episode 8, when I star the episode the game closes. Download scrappymod for ep 8 and it will fix the issue you can find it in f Compressed version crashing at start itself scene; Rusty with mc order the window. This game has no cheat code in its game so pls give me this game with cheats pls. But now when I try to extract it asks for a password. Leave a Reply Cancel reply Your email address will not be published. Comment Name Email Website Save my name, email, and website in this browser for the next time I comment.
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These cookies will be stored in your browser only with your consent. You also have the option to opt-out of these cookies. But opting out of some of these cookies may affect your browsing experience. Necessary Necessary. It adds a level of depth to the game knowing that the drama playing out in front of you is a direct recreation of the actions of real men, fighting for the freedom we in the West enjoy today.
Aside from the authenticity, MOH's other contribution to the shooter genre was its early attempts at adding Hollywood production values to your gaming experience. Nowhere was that better summed up than in the game's music Few gaming soundtracks ever make a genuine impact, but MOH's theme instantly burned into your soul.
It's amazing how much power those horns and strings can summon, but to listen to the music now is to be right back at the start of the whole journey, breathless with anticipation and eager to fight on. The kVor Chest pack contains not only the original soundtrack, but also that of the Pacific Assault sequel, some might say the best part of that misfiring title's efforts to extend the brand. Rounding it off are a series of detailed strategy guides for each chapter of the game, guiding you through each mission and showing you how to get the most from your experience.
But is it an experience still worth encountering? MOH has aged and not for the better. Other games may look, feel and play better, but every war starts with a single shot and no-one should ever, forget who pulled the trigger. So there you are, crammed into a tin can landing craft with a dozen other GIs.
Few, if any, will live to see another day. Your boat lurches over the slate-grey dunes of the English Channel, countless others alongside it, diesel engines choking through the waves towards the beach; pocked with craters like waiting graves, each guarded by skeletons of rusting metal and rotting wood.
Then the storm begins, sea erupting with artillery fire as you hear the distant sound of whizzing shells decreasing in pitch as they come ever closer.
Louder, one screams nearer, destined to claim one ot the hundreds of small tightly-packed boats, the one alongside yours, throwing bodies and twisted metal into the air. Like doom-laden warnings, columns of water signpost the way and as they fall away into the incessant mist the beach crawls ever closer, breaking waves calmly lapping the landing obstacles, dead bodies among them. As the boat reaches its final destination and lodges into the shore, on cue the machine guns open up, raking the water and pinging off the hull as quietly as rain on a window.
A second later the ramp falls into the foam, the dead bodies of those once safe behind it helping it on its way. So begins Omaha Beach, the third mission of Medal Of Honor: Allied Assault, the interactive equivalent of Saving Private Ryarfs first half-hour and one of the most frustrating, intense and replayable missions ever devised for an action game: Frustrating because you will die seven thousand million times while playing it, replayable because you won't care, and intense because despite the fact there is no one to shoot at for most of it, there is so much going on everywhere you really do feel part of what's going on around you.
As you dart between the obstacles on D-Day's most infamous beach, you'll see soldiers being gunned down by heavy machine-gun fire, explosions ripping through entire squads and countless dozens of troops wading waist-deep through the water to their eventual deaths.
You'll hear officers urging the others on, wounded men screaming for medical attention and even one poor soul with his head in his hands muttering to himself, no doubt having blown a sizable portion of his chocolate rations into his urine-soaked underpants. Needless to say, never have I had to replay a level so many times without wanting to put my fist through the screen.
You'll realise long before landing in Normandy however that Allied Assault is far from being a one-trick pony. The Omaha Beach mission, while by some degree the most spectacular of the lot, certainly isn't the best, not if you were to judge it on how quietly you can sneak around or how quickly you can aim and shoot.
Getting from your landing craft to the cover of a bunker requires more good fortune than judgement, which is precisely what makes it such a refreshing change. But we're getting ahead of ourselves. Medal of Honor tricks you a little at first. As part of a crack unit of US Rangers, you begin the game in the back one of two trucks on your way to infiltrate a German base in North Africa in preparation for the mini D-Day assault known as Operation Torch.
So you're sitting there with your digital buddies, thinking to yourself how very Half-Life this all is, expecting to be taken for a ten-minute drive across the desert, perhaps even see a few credits float across the screen or Gordon Freeman sneak into a cave, when all of a sudden the truck behind goes boom and you're running into a German camp outnumbered and without much in the way of surprise on your side.
From that moment on Allied Assault is constantly throwing spanners into your best-laid plans, little twists in the action that help keep you on your toes despite being safe in the knowledge that whatever happens, the good guys win the war. Whether you are sneaking around barrels or charging through a ruined village, you come to realise that absolutely anything can happen. Well, not anything. No pizza delivery boys turn up for instance, that would be silly, but you may be creeping through a rain-soaked village clearing the way of snipers, when all of a sudden you bump into a lost group of GIs pinned down by a Tiger tank.
In another mission you are sent to blow up a field of anti-aircraft guns, then thinking you've finished and deserving of a commendation, dozens of stormtroopers come bounding through the hedges and take residence behind sandbags or lay down out of sight in a crater.
The surprises don't stop there. Early on you'll find yourself in the back of a Jeep firing at everything that moves and even anything that doesn't.
Then there is the tank you'll find yourself driving around later on in the game. The surprise here isn't that you get to drive a tank - you can do that in dozens of games, more astonishing is just how damned easy it is to control the thing and again how it neatly breaks up the pace of the game. Even greater successes have been made elsewhere when it comes to the interface.
Throwing grenades has never been easier since pressing the secondary fire button initiates a short throw. Crouching and sneaking around can be set to toggle rather than having to strain to keep the keys pressed down, and considering the greater level of realism in the game as a whole, there are less keys to master than in Wolfenstein.
As in so many other areas of the game, the interface and the movement is spot on - realistic, yet intuitive. There are three reasons why Half-Life is still a great singleplayer game; It had a great story, it was full of surprises and singularly raised the standard of Al far above its contemporaries. On those first two counts, Allied Assault easily makes the grade and in some cases raises the bar still higher. There are of course no extraterrestrial monsters to contend with, nor will you have to worry about timing your jumps to insane levels of perfection or flicking the right switch, but to make up for such things Allied Assault features hundreds of Nazi soldiers to kill.
And, like Half-Lifds legendary adversaries, they are a tough bunch of hombres, even early on. The difference here is that there is no distinction between the German soldiers, be they in Afrika Corps garb or dressed in the imposing black of an SS Stormtrooper.
Whereas in Half-Life you knew by looking at your enemy what strategy they would employ to try and eliminate you a Marine would, for instance, lob a grenade your way before running to find his chums , here they feel much more rounded.
If there is cover to hide behind, the guards will use it. Moreover, if he is being pinned down behind a wooden crate, a German soldier would rather fire blindly in your general direction than poke his head up for you to put a hole in it. Chuck a grenade into a room and of course the enemy will run screaming like a girl who's just seen her first picture of a naked man, but if there is another way to avoid being blown to bits, they'd rather not run into your line of fire if they can at all help it They throw grenades of their own of course and difficult to see they are too , but it's the fact that the enemy has a less than perfect aim that adds to the experience, although as you would expect, a German sniper is rather handy with his particular weapon of choice.
The only completely predictable enemies are the guard dogs, which is fair enough. But the Al isn't completely whizzer and chips. The most telling disability that the enemy seems to be afflicted with is poor hearing. In a great deal of cases the Germans will be reluctant to empty the barracks unless someone sounds the alarm and the sound of gunfire nearby -especially echoing indoor for some inexplicable reason -seems not to trouble those who might otherwise be polishing their jackboots.
On those missions later on however where stealth is required, or where you might have to don a German uniform, when the alarm is eventually pulled the Hun practically come out of the woodwork. In those cases it really becomes a tense battle, as you find yourself cornered and a grenade floats into the room. While most of the time you'll be fighting alone through Medal Of Honor's odd levels, countless times you'll have Allies to fight with you.
Most of the time they will be regular soldiers, but that's not to say they are of the standard of the usual conscripts to this type of game. If anything, the Al of your allies is more impressive than your enemy's, especially since you can't order them around. Throw a grenade at their feet and they'll scuttle it back to you with a kick; or one guy will sacrifice himself and cover the grenade to save his compadres.
They even turn tail to run for help. That's when you shoot them in the back. For two-player modes, Medal of Honor supports splitscreen head-to-head, cooperative and a unique version of "Hot Potato" with a live hand grenade. Hopefully, the splitscreen frame-rate can keep up with all the action.
Yes, war is hell, but Medal of Honor can be pure heaven. You played an American super-soldier who single-handedly took on the entire Nazi regime, eventually fighting a mech-like Hitler. It was a fantastic game for its time-and in no way accurately represented the goings-on of the second World War. You drop in and take out key locations like munitions depots, giant cannons, chemical weapons plants, etc.
Sounds cool, and it is. Missions take you to various locations around Europe, on land and at sea. You'll sneak around the countryside in France, make your way around an underground fortress in Germany and even sink a U-boat in the middle of the ocean, among many others. In some cases, you even disguise yourself as a Nazi officer. It's especially creepy when a Nazi soldier strongly asks to see your papers while readying his machine gun.
If he recognizes you as a spy, you're German Shepherd meat. Weapons are real-world stuff. Pistols, machine guns, a sniper rifle, grenades and of course a rocket launcher, among others. The music and especially the sound effects will have you looking around the room in amazement. Rounds whiz right past your head, loudspeakers announce your presence to guards and alarms make you sweat bullets. All of this truly makes you feel like you're part of the action--like you're walking around deserted city streets, risking your life, fighting the good fight for the Allied Troops.
I've played many different first-person shooters over the years, and few have really left a lasting impression. Medal of Honor is one of those few. Looking beyond the occasional graphical glitch, you have a game filled to the top with cool bits. The missions and objectives make you feel like you're actually in the war.
The levels have a very real look about them, as do the objects and characters therein. Then there's the sound effects and music--you have to hear them to believe just how they draw you into the game. In addition to the ambient sound and music and overall motif, missions are broken up with old-time footage of the war, with excellent narration. It's like a little history lesson. Multiplayer is one-on-one unfortunately four-player would've been incredible , but it's still a blast--especially when you unlock some of the secret multiplayer levels and cheats.
As for replayability, you open up all kinds of secret stuff by going back into levels and going for better accuracy, more kills, etc. You get medals for finishing particular missions. Do a fantastic job beating the entire game, and you're awarded the Medal of Honor. This one's a classic. Less like Saving Private Ryan: The Game and more like Castle Wolfenstein , Medal of Honor is a twitch-rich first-person shooter that emphasizes action over realism.
Nothing about the gameplay is revolutionary. Levels are simple and linear. But in this game, presentation is everything. Sound effects--such as the rumble of artillery or barked German over loudspeakers--are spectacular. And for once you get to battle a real enemy: Nazis. I like my war games to be historically accurate. Medal of Honor definitely has the ambience to pull it off, but too many quirks will snap you harshly back to reality. I'm being critical here because this game was so close to being the perfect GoldenEye killer on the PlayStation.
Unfortunately the multiplayer doesn't quite live up to snuff. Make sure you're playing this game with the volume turned up LOUD Without a doubt one of the most atmospheric games ever produced, this is classic stuff without any shadow of doubt. The sound effects and music are unbelievable, while the gameplay itself has all the tension and drama of an old war movie.
I was enthralled from the moment I started playing, and soon got to a point where I didn't want it to end. Oddly, for such a violent game there's no blood whatsoever--just like the old movies. Medal of Honor's promising first-person espionage action goes down behind enemy lines during World War II.
Multiplayer action won't be neglected: The game provides two-player cooperative or competitive modes and an interesting "hot potato" game with live grenades. With the guidance of Steven Spielberg and the experts that helped bring Saving Private Ryan to life, the game overflows with historical accuracy.
You'll fight with real WWII weapons bazookas, Browning Automatic Rifles, and much more to handle missions that actually happened during the war, such as taking out German V2 rocket bases, battling through the French hedgerows on D-Day, and sabotaging the atomic bomb research labs in Norway.
All the attention to detail really looks like it will bring the game to life. The Germans you encounter in the game actually speak German, creating a spooky immersive atmosphere. If its too much for you, you can switch to "bad American movie" mode where they speak English with corny accents. And the eye-catching environments already sport great detail, including German soldiers wearing authentic uniforms, which only reels you in more deeply for what should be an absorbing experience.
In fact, one of the game's coolest features is Disguise mode--in some levels, you'll try to sneak your way through enemy territory by donning a German uniform and showing German I. The result will be a fresh take on the stealthy action that was popularized in Metal Gear Solid and Syphon Filter , but with an added layer of depth: If you use your papers too often, enemies will wonder why you don't speak and will grow suspicious, eventually sounding the alarm.
The German soldiers are designed with other forms of innovative A. For example, if you chuck a grenade at them, they'll kick it away or, time permitting, pick it up and lob it back at you. Therefore the PK was born to satisfy the gunmen. Then to participate in the war that multiplayer online multiplayer function is indispensable.
Many veteran players in the world join in the same choking battle. The weaker will have to stop playing early, but they sure learn something and increasingly improve their skills. Top players will get a high ranking in the rankings. Medal of King APK is exceptionally elaborate with the staging techniques as the real gamer can not admire.
So they have good experiences with the game, and it has received a lot of positive comments on the gamer community as well as on the download site prestige. Shooting effects, gunfire or ammunition are all well-researched from real life shooters.
But not so that the game encountered a massive phenomenon or lag because it was optimized for designers to run on the mobile platform. The virtual keys to control very smooth, so that the gamer can manipulate as quickly as possible to bring their benefits.
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